engineGetModelNameFromID
Client-side
Server-side
Shared
Pair: engineGetModelIDFromName
This function gets the model name of an object model from model ID.
OOP Syntax Help! I don't understand this!
- Method:Engine.getModelNameFromID(...)
Syntax
string|false engineGetModelNameFromID ( int modelID )Required Arguments
- modelID: The model ID of the object.
Returns
- string|false: model name
Returns a string with the name of the object model, false otherwise.
Code Examples
client
This example gets the model name of an element you target (doesn't work for San Andreas world).
function getTargetModelName(target) if (isElement(target) and getElementType(target) == "object") then outputChatBox(tostring(engineGetModelNameFromID(getElementModel(target)))) endendaddEventHandler("onClientPlayerTarget", localPlayer, getTargetModelName)See Also
Engine Functions
- engineAddClothingModelNew
- engineAddClothingTXDNew
- engineAddImageNew
- engineApplyShaderToWorldTexture
- engineFreeModel
- engineFreeTXDNew
- engineGetModelFlagsNew
- engineGetModelIDFromName
- engineGetModelLODDistance
- engineGetModelNameFromID
- engineGetModelPhysicalPropertiesGroup
- engineGetModelTextureNames
- engineGetModelTextures
- engineGetModelTXDIDNew
- engineGetModelVisibleTime
- engineGetObjectGroupPhysicalProperty
- engineGetPoolCapacityNew
- engineGetPoolDefaultCapacityNew
- engineGetPoolUsedCapacityNew
- engineGetSurfaceProperties
- engineGetVisibleTextureNames
- engineImageGetFileNew
- engineImageGetFilesNew
- engineImageGetFilesCountNew
- engineImageLinkDFFNew
- engineImageLinkTXDNew
- engineImportTXD
- engineLoadCOL
- engineLoadDFF
- engineLoadIFP
- engineLoadIMGNew
- engineLoadTXD
- enginePreloadWorldAreaNew
- engineRemoveImageNew
- engineRemoveShaderFromWorldTexture
- engineReplaceAnimation
- engineReplaceCOL
- engineReplaceModel
- engineRequestModel
- engineRequestTXDNew
- engineResetModelFlagsNew
- engineResetModelLODDistance
- engineResetModelTXDIDNew
- engineResetSurfaceProperties
- engineRestoreAnimation
- engineRestoreCOL
- engineRestoreDFFImageNew
- engineRestoreModel
- engineRestoreModelPhysicalPropertiesGroup
- engineRestoreObjectGroupPhysicalProperties
- engineRestoreTXDImageNew
- engineRestreamNew
- engineRestreamModelNew
- engineRestreamWorldUpdated
- engineSetAsynchronousLoading
- engineSetModelFlagNew
- engineSetModelFlagsNew
- engineSetModelLODDistanceUpdated
- engineSetModelPhysicalPropertiesGroupUpdated
- engineSetModelTXDIDNew
- engineSetModelVisibleTime
- engineSetObjectGroupPhysicalProperty
- engineSetPoolCapacityNew
- engineSetSurfaceProperties
- engineStreamingFreeUpMemory
- engineStreamingGetBufferSizeNew
- engineStreamingGetMemorySizeNew
- engineStreamingGetModelLoadStateNew
- engineStreamingGetUsedMemory
- engineStreamingReleaseModelNew
- engineStreamingRequestModelNew
- engineStreamingRestoreBufferSizeNew
- engineStreamingRestoreMemorySizeNew
- engineStreamingSetBufferSizeNew
- engineStreamingSetMemorySizeNew
- engineStreamingSetModelCacheLimitsNew