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engineSetModelFlag

Client-side
Server-side
Shared

Added in 1.6.0 r21695

This function changes specific model flag.

Syntax

bool engineSetModelFlag ( ​int modelID, ​string flagName, ​bool state )
Required Arguments
  • modelID: ID of the model you want to set flag.
  • flagName: Flag name. Check model flags.
  • state: Flag state.

Returns

  • bool: result

Returns boolean with flag state, throws an error otherwise.

Code Examples

client
local txd = engineLoadTXD("glass.txd")
local dff = engineLoadDFF("glass.dff", 1649)
engineImportTXD(txd, 1649)
engineReplaceModel(dff, 1649, true)
engineSetModelFlag(1649, 'draw_last', true)

See Also

Engine Functions