engineStreamingSetMemorySize
Client-side
Server-side
Shared
Pair: engineStreamingGetMemorySize
Added in 1.6.0 r21874
Sets the maximum amount of RAM [in bytes] that can be used for streaming.
Tip
- The
showmemstatcommand can be used to see this value in real-time [You might have to scroll down using PgDown on your keyboard]. - To restore to default value use engineStreamingRestoreMemorySize.
Important
This function is meant for advanced users only, as it can lead to stability issues. Using a very high value might result in more crashes, while using a value too low might lead to frequent pop-in [and due to the way MTA works micro-stutter as well].
OOP Syntax Help! I don't understand this!
- Method:EngineStreaming.setMemorySize(...)
- Variable: .memorySize
Syntax
nil engineStreamingSetMemorySize ( int sizeBytes )Required Arguments
- sizeBytes: The maximum amount of RAM [in bytes] that can be used for streaming. Must be a positive non-zero number.
Returns
- nil: nothing
This functions returns nothing.
Code Examples
client
This example adds a command that can be used to change the streaming memory size, and display the previous value.
addCommandHandler("ssms", function(_, sizeMB) if tonumber(sizeMB) then outputChatBox("The maximum streaming memory available has been changed from " .. math.floor(engineStreamingGetMemorySize() / 1024 / 1024) .. " MB to " .. sizeMB .. " MB") engineStreamingSetMemorySize(tonumber(sizeMB) * 1024 * 1024) -- Convert MB to Bytes else outputChatBox("Please enter a numeric value!") endend, false, false)See Also
Engine Functions
- engineAddClothingModelNew
- engineAddClothingTXDNew
- engineAddImageNew
- engineApplyShaderToWorldTexture
- engineFreeModel
- engineFreeTXDNew
- engineGetModelFlagsNew
- engineGetModelIDFromName
- engineGetModelLODDistance
- engineGetModelNameFromID
- engineGetModelPhysicalPropertiesGroup
- engineGetModelTextureNames
- engineGetModelTextures
- engineGetModelTXDIDNew
- engineGetModelVisibleTime
- engineGetObjectGroupPhysicalProperty
- engineGetPoolCapacityNew
- engineGetPoolDefaultCapacityNew
- engineGetPoolUsedCapacityNew
- engineGetSurfaceProperties
- engineGetVisibleTextureNames
- engineImageGetFileNew
- engineImageGetFilesNew
- engineImageGetFilesCountNew
- engineImageLinkDFFNew
- engineImageLinkTXDNew
- engineImportTXD
- engineLoadCOL
- engineLoadDFF
- engineLoadIFP
- engineLoadIMGNew
- engineLoadTXD
- enginePreloadWorldAreaNew
- engineRemoveImageNew
- engineRemoveShaderFromWorldTexture
- engineReplaceAnimation
- engineReplaceCOL
- engineReplaceModel
- engineRequestModel
- engineRequestTXDNew
- engineResetModelFlagsNew
- engineResetModelLODDistance
- engineResetModelTXDIDNew
- engineResetSurfaceProperties
- engineRestoreAnimation
- engineRestoreCOL
- engineRestoreDFFImageNew
- engineRestoreModel
- engineRestoreModelPhysicalPropertiesGroup
- engineRestoreObjectGroupPhysicalProperties
- engineRestoreTXDImageNew
- engineRestreamNew
- engineRestreamModelNew
- engineRestreamWorldUpdated
- engineSetAsynchronousLoading
- engineSetModelFlagNew
- engineSetModelFlagsNew
- engineSetModelLODDistanceUpdated
- engineSetModelPhysicalPropertiesGroupUpdated
- engineSetModelTXDIDNew
- engineSetModelVisibleTime
- engineSetObjectGroupPhysicalProperty
- engineSetPoolCapacityNew
- engineSetSurfaceProperties
- engineStreamingFreeUpMemory
- engineStreamingGetBufferSizeNew
- engineStreamingGetMemorySizeNew
- engineStreamingGetModelLoadStateNew
- engineStreamingGetUsedMemory
- engineStreamingReleaseModelNew
- engineStreamingRequestModelNew
- engineStreamingRestoreBufferSizeNew
- engineStreamingRestoreMemorySizeNew
- engineStreamingSetBufferSizeNew
- engineStreamingSetMemorySizeNew
- engineStreamingSetModelCacheLimitsNew